top of page


aYemsrooooom
VFX Artist | Technical Artist | Game Developer
Xiao Jing Ayem
I am a dedicated creator specializing as a
Technical Artist and VFX Artist.
I have experience working on 8 demo projects, 1 card game, and 1 World-building Design File.
Fluent in Unreal Engine, Unity, and 3DsMax.
My creative philosophy blends innovation with immersive and visually captivating experiences. I’m passionate about storytelling, digital art, and tackling innovative challenges in game design.
Mainly as
Technical Artist, Lead Artist,
Environment Artist, VFX Artist, and Game Manager
Sakura and Blade
Made with
UNITY

Resurgence of Horror
Made with
UNITY



bottom of page