top of page

aYemsrooooom

VFX Artist | Technical Artist | Game Developer

Xiao Jing Ayem

I am a dedicated creator specializing as a

Technical Artist and VFX Artist.

I have experience working on 8 demo projects, 1 card game, and 1 World-building Design File.

Fluent in Unreal Engine, Unity, and 3DsMax.

My creative philosophy blends innovation with immersive and visually captivating experiences. I’m passionate about storytelling, digital art, and tackling innovative challenges in game design.

Mainly as

Technical Artist, Lead Artist,

Environment Artist, VFX Artist, and Game Manager

Sakura and Blade

Made with

UNITY

Unreal_Engine-Logo.wine.png

Resurgence of Horror

Made with

UNITY

9a835309d68cf1e0df2d7c5b55518f1.png

WorkFlow

For Unity & UE Pipeline

Particle System, Shader Graph, Rendering,

Post-Process, Performance Optimization, Lighting

Clipboard - 2024-09-24 14.19.37.png

Photography

Just a hobby! For fun!

Beautiful edited Photograph with my own style grading!

aYemsrooooom

transparent-essentials-icon-github-icon-github-logo-icon-6066e5d47d18e1.545284051617356244
Clipboard - 2024-09-16 19.17.23.png
—Pngtree—white linkedin icon png_3562068.png
Clipboard - 2024-09-16 19.24.27.png

Irvine, CA, USA

(+1) 949 701 7768

bottom of page