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3D-ART
EXPLORATION
This page showcases a series of personal works created during my journey as a Technical Artist exploring Computer Graphics. From procedural generation to shader experimentation, these pieces reflect my hands-on learning with tools such as Unreal Engine, Houdini, Blender, Maya, and Substance Painter.
Just like the "Game Projects" page presents all the games I’ve contributed to, this space focuses on the technical and artistic ideas behind the effects, shaders, and assets I built along the way. Each work here includes not only visual results, but also the Process and Breakdowns Behind their Creation.
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