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Resurgence of Horror

If you have a 1080x1920 resolution screen,

check out this 1080p version of my portfolio!

Xiao Jing Ayem

Game Developer | Technical Artist

I am a dedicated creator specializing as a Technical Artist.

I have experience working on 7 Playable Demo Games, a card game,

and a Worldbuilding Design File.

Fluent in Unreal Engine, Unity, Maya, and Blender.

My creative philosophy blends innovation with immersive and visually captivating experiences. I’m passionate about storytelling, digital art, and tackling innovative challenges in game design.

Sakura And Blade

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Mainly as

Technical Artist, Lead Artist, Game Manager

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For Unity & UE Pipeline

Particle System, Shader Graph, Rendering, Post-Process

Performance Optimization

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Just a hobby! For fun!

Beautiful edited Photograph with my own style grading!

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