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Who am I 

I am a current student at the University of California, Irvine, pursuing a degree in Computer Science and Game Design. A highly motivated individual with a strong work ethic and excellent communication skills, I have taken on roles: Technical Artist, Lead Artist, Game Manager, and Game Level Designer across 7 demo projects, a card game, and a Worldbuilding Design File.

I am proficient in Project Management, Game Ideation, Narrative Development, Level Design, 3D Modeling, Animation, 2D Artwork, UI Design, Video Editing, Photography, and Storyboarding. Passionate about technical art and game design, I am actively seeking opportunities in Technical Art, Level Design, UI Design, and 3D Modeling to contribute to innovative projects and further grow my career in the field.

Resume

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Contact Me!

JOB SEARCHING

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Technical Artist

Game Designer

3D

Modeling

Education

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Game Design Interactive Media B.S.

Unity, Level-design, Narrative, GameSociety, UI, WorldBuilding, GroupWork, GameArtist, Programmer.

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University of Califonia Irvine

B.S. GDIM

Skill Filed

-Technical Artist-

VFX, Shader, Particle System, Rendering, 3D Modeling, Environment Art.

-Concepting-

4 GAME DEMOS' Concept
Craft well-made Game World Background, Narrative, and Mechanics.

-Level Design-

3 GAME DEMOS' DESIGNER
Innovate game mechanics, 
Craft levels, balancing accessibility,
Integrate visual storytelling for immersive gameplay,
Design scenes for aesthetic appeal and gameplay synergy.

-Game Manager-

2 GAME DEMOS' MANAGER
Manage group members, assign tasks, and supervise them.

-Filmmaking-

Video editing, Storyboard design,  Scriptwriter, VFX, SFX, Photograph.

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